Monthly Archives: April 2012

Ludum Dare 23 – Week 1 Games

This is a list of all of the games I played during the first week of rating. On Sunday I planned to just play two games per night, but Monday decided that I should do five per night, that way I will have slightly over 100 games at the end of the rating period, yet still be consistent in rating […]

Posted in Uncategorized | Leave a comment

Ludum Dare 23 is over, Through the Blue Sea is finished.

This isn’t a Postmortem post, but I wanted to post a wrap up of my experience this Ludum Dare. I went to a car show Friday Night, just before Ludum Dare started, I figured it would give me a chance to brainstorm before I even had a computer in front of me. Then the theme was announced, and of […]

Posted in Uncategorized | Leave a comment

Ythmeven: Meet Strawberry, and Ludum Dare #23

Ythmeven This past week has been a hard/long one, with testing and reports due. But I managed to get a little of the background story for Ythmeven drafted. Meet Strawberry: Strawberry was a rival Artificial Intelligence to Aurora, until being absorbed by the Aurora Corporation. That is the one line version of the story, but by next weekend I intend to […]

Posted in Uncategorized | Leave a comment

Midweek Update on Ythmeven

This weekend I doubt I will have much time to work on Ythmeven, so I though I would post an update early. The teaser website is up, with the backgrounds that I mentioned. There are eight that you can choose from. You can also check out the Indie DB page, that was authorized and has a few […]

Posted in Uncategorized | Leave a comment

Art Direction

I didn’t get any coding done this week for Ythmeven, but I did decide on an art direction. On Thursday I saw a post on IndieDB about DAZ 3D software being free this month, I have been getting emails from Daz for years, but only had version 2.3 and the current version is 4. So I download […]

Posted in Uncategorized | Leave a comment

Ythmeven

There you have it, the title of the Browser based space game I talked about last week. Ythmeven, a homage to my character from Star Wars Galaxies. I find it to be a fitting name, as I plan to borrow a few other features from SWG that I haven’t seen elsewhere. What you ask? Well the Crafting system of course. In […]

Posted in Uncategorized | Leave a comment